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[Blacksmithing] Table showing new armor properties?

Discussion in 'UO Craftsman' started by Viquire, Sep 18, 2014.

  1. Viquire

    Viquire Crazed Zealot
    Stratics Veteran Stratics Legend

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    I think I read lmc, but I am uncertain as to which pieces give how much, and did we get numbers on reduced stamina loss, or just a good , better, best?

    Also, did they give any love to scale at all?
     
  2. RaistlinNowhere

    RaistlinNowhere Slightly Crazed
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    INHERIT LMC
    ------------------

    Non medable armor provides lower mana cost (with the exception of woodland armor). Each piece of armor up to five pieces will provide a percentage which is not subject to the lower mana cost cap of 40. The armor pieces which provide the most lower mana cost will take priority.

    1. Platemail, ringmail, chainmail, and dragon armor provides 1% of lower mana cost per piece.
    2. Studded leather, hide armor, stone armor and bone armor provides 3% of lower mana cost per piece.


    About the stamina loss, i think nobody knows that other than GMs, we just know that plate > woodland > studded > cloth
     
    Viquire likes this.
  3. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Stratics Veteran Wiki Moderator Stratics Legend

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    This is all the info I have seen at this time
    These are the base properties inherent to all pieces of armor. These values will always be the same, unless the armor piece is of exceptional quality*.

    Player’s stamina loss is based on the type of armor as well as the amount of armor that is equipped. Each piece of armor up to five pieces will reduce the amount of stamina lost when taking damage. The armor pieces which provide the most stamina loss reduction will take priority.

    • Cloth armor, leather armor, and jewelry will give a minimal bonus to stamina loss reduction.
    • Blacksmith armor (platemail, ringmail, chainmail, and dragon armor) will provide a heavy bonus to stamina loss reduction.
    • Studded leather armor, stone armor, bone armor, woodland armor, and hide armor will provide a light bonus to stamina loss reduction.
    Non medable armor provides lower mana cost (with the exception of woodland armor). Each piece of armor up to five pieces will provide a percentage which is not subject to the lower mana cost cap of 40. The armor pieces which provide the most lower mana cost will take priority.

    1. Platemail, ringmail, chainmail, and dragon armor provides 1% of lower mana cost per piece.
    2. Studded leather, hide armor, stone armor and bone armor provides 3% of lower mana cost per piece.