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[Feedback] Target nearest enemy in the EC flagging summons

Discussion in 'UO Enhanced Client Discussion' started by DJAd, Aug 23, 2016.

  1. DJAd

    DJAd Stratics Legend
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    When I make macros with "target nearest enemy" or any of the options like this (next enemy, last enemy etc) it will flag my own summons or guild mates summons or even blue players summons.

    Is because they are seen as "red" health bars? I have summons turned off in my mobiles bar but when I am on a sampire for example and using whirlwind and hit my macro which is:
    • target nearest enemy
    • use primary/secondary special move
    • attack current target
    It will still hit any summons (EV, rising colossus etc.) In fel it can be a problem as these will attack me back, and even in trammel it can be annoying as I will be needing to leech life/mana etc but when its flagged to a summon it doesn't obviously work!

    Is this something that can be looked into @Kyronix @Bleak ?
     
    BeaIank, Lord Frodo and Lord Gandalf like this.
  2. Lord Gandalf

    Lord Gandalf Babbling Loonie
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  3. Parnoc

    Parnoc Certifiable
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    Been that way for a LONG time, I have complained and complained to no avail. Problem is, even in Trammel, if you are playing with guildmates it will target their summons and those summons will attack YOU. Same as you, I have summons turned off in targetting, only ones checked are Attackable, Criminal, Enemy, Murderer and I have turned off Attackable and Criminal and it still does it.
     
  4. DJAd

    DJAd Stratics Legend
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    I wonder if they can just change summons to blue/green rather than red? At least in the EC.
     
  5. Lord Gandalf

    Lord Gandalf Babbling Loonie
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    Or add a mobile ignore list filter. Add by target>select player/monster

    Is this possible @Bleak
     
  6. BeaIank

    BeaIank Crazed Zealot
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    Yes, please.