1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice
  4. Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
    Dismiss Notice

[Treasure Hunting] Template advise

Discussion in 'UO Fishing and Treasure Hunting' started by zombie187, Jan 10, 2019.

  1. zombie187

    zombie187 Adventurer

    Joined:
    Jul 18, 2014
    Messages:
    50
    Likes Received:
    2
    Looking to improve my tamer/treasure hunter. Not needed but I want to try to make things easier I guess. I can do level 6 and 7 maps now but it gets tricky sometimes. Here is my current template.

    Taming 120
    Lore 120
    Vet 120
    Magery 100
    Carto 100
    Lockpicking 100

    So it gets kind of awkward with a ton of left over points. I have a bard with all 120 bard skills, mystic bard. I was wondering if there was a solid build with bard/tamer/t hunter? I was thinking I could stone cartography obviously. Lock picking I am not sure though, I mean how would that work? I would love to add music/provo to my build and then the maps would be a breeze with my GD. Using a GD until my beetle is trained up. So my question is, would it even be worth the effort to fit all these things into one build? I hear giant beetles can do lvl 7s easy as is. I just hate having a 6x legendary bard that I don't really play. Maybe he could become the t hunter instead of my tamer mage. Any advise would be welcome.
     
  2. Dizzy

    Dizzy Lore Master
    Stratics Veteran Alumni Campaign Benefactor Treasure Hunters

    Joined:
    May 25, 2009
    Messages:
    1,048
    Likes Received:
    563
    I've slowly been moving my music skills to stones. They're just not as useful as I'd like. My tamer/t-hunter is similar -

    upload_2019-1-10_21-19-53.png

    No problems with L6, and only the Renegade Changeling slows me down. I use a trained beetle which really helps on Ilshenar hunts so I don't have to unload in the middle of the hunt.

    I don't die often - I had 6 ancient wyrms in Felucca last night and I got trapped and couldn't move, they made short work out of me - but as long as I keep them to less than 4 mobs at a time, I don't have issues.

    What do you think is wrong with your build? Are you trying to also do something else?
     
  3. zombie187

    zombie187 Adventurer

    Joined:
    Jul 18, 2014
    Messages:
    50
    Likes Received:
    2
    I think my build is okay I was just trying to fit it all in. Would love discord on there. I struggle when there are multiple ancient wyrms and I am not very efficient, it takes me a while to clear the chest out. I don't die often but since I cannot provoke ancient wyrms my pet dies (GD) if there is more than one. I did a level 7 last night with no issues but I could provoke all the monsters that spawned which was surprising. Here is my exact build now...

    Taming 100 / 120 with jewels
    Lore 100 / 120 with jewels
    Vet 100 / 120 with jewels
    Magery 80 / 100 with jewels
    Lock picking/Carto 100
    Music 120
    Provo 120

    1595 Luck
     
  4. Basara

    Basara UO Forum Moderator
    Moderator Professional Governor Stratics Veteran Wiki Moderator Stratics Legend Campaign Supporter

    Joined:
    Jul 16, 2003
    Messages:
    9,930
    Likes Received:
    1,579
    One option would be build a Disco Cu for use during the guardian spawn (and it will have the benefits of both being able to heal itself and debuff its foes), then swap it out with a trained beetle before looting the chest.