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The dreaded 7th skill.... (Template advice)

Discussion in 'UO Spellcaster' started by Ibram Vale, Oct 27, 2009.

  1. Ibram Vale

    Ibram Vale Guest

    Well, I'm rebuilding my caster character finally, after a long break from UO. After sitting down for a session with Ye Olde Pen and Parchment (with ample doses of alcohol, naturally), I settled on a few builds, and can't decide. Lend me a hand, will you?

    These are the basics- Mage, Med, Eval, Resist. The 4 basic foodgroups of any mage.

    These are the toys- Necro, Spellweave, Spirit, Imbuing, mysticisn, poison

    And here's the mystery- How to combine them.

    The kicker is, I don't want to train the "toy" skills twice, so will be creating two mages. Here's what I came up with

    115 magery
    110 eval
    100 resist
    85 Necro (105 with M. Bracers)
    110 spirit
    90 poisoning
    110 meditation

    Now, is there any reason to go ahead and train to 105 real necro rather than use the bracers? Any improvements? The old Poison equation still works, right? Mage+Poison=200 for LP?

    The second mage would go something like this (not hard numbers)


    I see no reason why it won't work, do you? What numbers do you suggest?
  2. Quenchant

    Quenchant Seasoned Veteran
    Stratics Veteran Alumni Stratics Legend 4H

    Jul 12, 2004
    Likes Received:
    Yes, the forumula still works. Means you could save 5 points on poisoning to distribute somewhere else.

    No reason not to use the bracers, no difference in real skill as long as you keep them on.

    Just as a minor detail, mages can't cast LP (lvl 5). If you Poisoning + Magery = 200 or more, you will cast Deadly Poison (lvl 4) in all your fields and your poison spell if you are within 2 tiles of your target.

  3. AzSel

    AzSel Lore Keeper
    Stratics Veteran

    Feb 21, 2008
    Likes Received:
    Necromages can cast Lethal poison IF you evil omen your victim first.