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Tiller Man Navigation - Bugs And Changes?

Discussion in 'UHall' started by Adol, Dec 16, 2010.

  1. Adol

    Adol Certifiable
    Stratics Veteran Stratics Legend

    Aug 28, 2003
    Likes Received:
    Hello all; after Publish 69 I seem to have been having intense difficulty following courses from maps aboard my ships, and I was wondering if anyone else has seen this? In particular, the tiller now seems to prefer to sail along the X and Y axis of the world when given a diagonal course, rather then in straight lines between mapped points... by which I mean, if he/she has a course plotted with Point 1 in Britain docks and Point 2 on Fire Island, he'll sail all the way pure East first, then South past Sea Market and down to Fire rather than sailing in a direct line South-East (passing Magincia etc)

    This means he'll often run into islands you've plotted a course to avoid, and would have avoided pre-patch, and makes navigating in the southern waters in particular much more frustrating.

    Also, his memory seems to be much shorter now, as he is constantly forgetting he's seen a map. At first I thought it was because I'd recalled off briefly and taken the map with me; but leaving it in the hold which used to work didn't keep him focused, nor did my staying on the ship with my map in my pack prevent it; he would constantly sail to Point 1 when told to "Start" and then just keep going in a straight line from there, forgetting he'd got a Point 2...

    And whilst I'm here checking for potential bugs... has anyone else seen in the EC that the "Start" command when dragged into a macro now actually says "Forward Left" instead?
  2. Metalstorm

    Metalstorm Seasoned Veteran
    Stratics Veteran Stratics Legend

    Dec 14, 2003
    Likes Received:
    The start command in EC said forward left before the patch & publish. It's been like that for as long as I can remember. The way around that is to make a macro that says "start' and drag the macro onto the hotbar. If you use the 'start' icon for the macro it will look exactly the same on the hotbar.

    I believe the continue command is bad too. I had to make a macro for that one as well.
  3. BluDjinn

    BluDjinn Journeyman

    Sep 24, 2010
    Likes Received:
    Yes the ships no longer drift but sail in a zig zag pattern.

    I hate this as I have taken a good deal of time to mark a set of charts to and from the places I sail most
    ( server lines, Floating Dock, Serpent pillars', etc.) and my home port.

    Now, they no longer work, as I am always running aground or bumping into islands or shallow water.

    It is also very hard to mark new maps unless you just stick to deep water and make wide detours around any land mass.

    I sure hope they fix this as I like my tiller man to sail the shortest course between points while I fish.

    And some of my charts have been painstakingly worked out to dodge between islands and just barely make sure I am fishing in deep water.

    Oh I use the Classic Client ( sorry EC hurts my eyes)

    Captain Toad of TIME BANDIT

    (Hey! She is black, I can fish for crabs off Her deck, and She has the Skull & Crossbones tattooed on Her bow if the chance comes up)
  4. Beastmaster

    Beastmaster Guest


    Classic client
    Tokuno ship

    Tillerman accepts map and sails only on X or Y axis.
  5. Prince Erik

    Prince Erik Seasoned Veteran
    Stratics Veteran Stratics Legend

    May 18, 2008
    Likes Received:
    Same for me too. Classic client Tokuno ship. I can still get around the world the hard way but it's sure a lot easier when the tillerman/woman does their job. :(

  6. Bobar

    Bobar Babbling Loonie
    Stratics Veteran Stratics Legend

    May 20, 2004
    Likes Received: