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Triton Builds

Discussion in 'UO Tamer' started by Pawain, May 1, 2019.

  1. Lord Frodo

    Lord Frodo Stratics Legend
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    I used your pet that I quoted for the numbers and typed 155 for intel.
    This is from that calc.

    Intensity Rating %
    This is the rating of a pet and indicates how it compares to the best possible spawn of that pet. A 100% rating is truly quite rare, if not impossible.

    All those % are compared to a max possible pet not to all pets possible but to the max pet possible and the only ones that are right are the 100%
    Just look at your hit points of 696 of of 700 (max) is no way 91% of max, 91% of 700 is 637.
     
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  2. Pawain

    Pawain I Hate Skilling
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    A range of 45 to 55 is ten points. Each point is worth 10%. Since they cant be 0% you cant use that as the lowest.

    @Khyro can explain why this method is better. He convinced me it is the better way to get a rating.
     
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  3. Keith of Sonoma

    Keith of Sonoma Grand Inquisitor
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    Well, if my thoughts are correct, what the calculater does, is assign o% to the lowest number the pet can spawn at, and "scales" the % from there.

    Example: Energy resist can ONLY spawn between 85-90%. 85 would be 0%, 86-20%, 87-40%, up to 90-100%

    BUT, since I prefer an 85% energy resist one, everything else being the same, an 85% one would have a "slightly" lower % score, it would be preferable. :)
     
  4. Khyro

    Khyro Sage
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    You are not doing the right math to determine the % of points possible in the spawn range. You are basing the percent on a scale of 0 intensity to max intensity. Nothing spawns at 0 intensity. You need to find the possible spawn range by subtracting the minimum possible from the actual intensity and max intensity before doing the division.

    The formula to get the % from a range is: (((Actual Value - Min Possible) / (Max Possible - Min Possible)) * 100)

    Without accounting for this, the scale basically becomes 80% to 100% and doesn't give a fair assessment of pets (i.e. the worst pet possible could still rate an 80%).
     
  5. Lord Frodo

    Lord Frodo Stratics Legend
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    I understand what you are saying but that is not what he said and then maybe they should post the ranges of the pet and not just the max. Don't get me wrong it is a good tool to use as it gives you the max of every thing that your pet can start with.
     
  6. Khyro

    Khyro Sage
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    Only so much can be displayed in the results table without crowding it, so we chose to display the max possible stat. Full ranges for pets are always available in the Animal Bestiary
     
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  7. Lord Frodo

    Lord Frodo Stratics Legend
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    What you are saying is not what is posted on the web site and I quote

    Intensity Rating %

    This is the rating of a pet and indicates how it compares to the best possible spawn of that pet. A 100% rating is truly quite rare, if not impossible.


    and the only thing showing is the pets numbers and the max numbers only, there are no min range showing that I can see. Like I said yours is the best tool out there but you are not showing all the numbers and your explanation is not what you just said.
     
  8. Khyro

    Khyro Sage
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    It's exactly what I just said, and the part you are quoting from the website does not contradict that. The rating is based on how well the pet compares to the best possible spawn.

    The full spawn range is displayed directly under the rating of the pet:

    [​IMG]
     
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  9. Lord Frodo

    Lord Frodo Stratics Legend
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    This is from your web site

    Intensity Rating %
    This is the rating of a pet and indicates how it compares to the best possible spawn of that pet. A 100% rating is truly quite rare, if not impossible.


    That say This is the rating of a pet This is the pet that I have tamed/others have tamed, a pet = one pet.

    and indicates how it compares to the best possible spawn of that pet. The best possible spawn is still just one pet. Your statement compares one pet to one pet not a range of pets. I understand what you are saying here but that statement on the web page does not say that.

    That pet had a 696 HP out of 700 HP or 2088 out of 2100 and it was listed at 91% on a one to one comparison A that does not add up. A 696 HP out of 700 HP or 2088 out of 2100 is a 99.43% comparison.

    The pet used had a 696 hit point rating and when compared to the max pet of 700 points it gave a rating of 91%
     
  10. Keith of Sonoma

    Keith of Sonoma Grand Inquisitor
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    @Lord Frodo Their caclulator starts with 0% at THE MINIMUM SPAWNING NUMBER (that's why 85 energy resist=0%), for that particular pet, and scales the %'s from that number. Not at zero. That is why y'all are coming up with different numbers.
     
  11. Khyro

    Khyro Sage
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    You still aren't getting the math.

    You are doing 696/700 = 99.43%. This is incorrect. For that math to work, the minimum Hit Points needs to be 0.

    You have to do the math on the spawn range:
    - Min Hits = 651
    - Max Hits = 700
    - Actual Hits = 696

    Possible Hits range from 651 to 700. What % of possible hits is 696? Find the actual possible range first:
    1. Actual Hits - Min Hits = 45
    2. Max Hits - Min Hits = 49
    So we actually have 45 Hits out of 49 possible in that range. Now do the math on those numbers:
    1. 45/49 = 0.91
    2. 0.91 * 100 = 91, or 91%

    Maybe this will help. 651 Hits is the lowest possible hit points for a Triton. If we do the calculation the way you are doing it above: 651/700 = 0.93. Does it seem right that the worst possible hit points on a Triton would still rate 93% of total hit points?
     
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  12. popps

    popps Always Present
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    Impressed, you must have lots of Tamers to make it up for the necessary stable slots....
     
  13. popps

    popps Always Present
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    The question to ask, though, would be whether the Developers ever released the information on what type of spawn is the range...

    Is it linear ? Is it weighted with higher intensities being increasingly more difficult ? Is it logarithmic ?

    Something else ?

    My point being, unless it is an information known how the Developers designed the spawning rate for the higher quality tameables, how is it possible to then say what Intensity Range is more difficult to achieve ?
     
  14. Pawain

    Pawain I Hate Skilling
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    There is no advanced math other than statistics/probability.

    Each category has a range. HP, STR, all of that. Each resist has a range.

    So each of those categories are determined separately. So theres like 8 categories with different ranges whose values are determined by RNG. So it is difficult to get a good value for 8 different things all on the same pet. So each roll is separate. Its like using a standard di. Roll 8 times. What is the chance of getting 8 rolls of 6 in a row.

    Such is the life of a tamer.

    If you were to plot the distribution you would get a bell curve. There are fewer really high end pets and fewer real low end pets.

    Armor is even worse. Things can spawn on armor that you do not want.
     
    #64 Pawain, May 11, 2019
    Last edited: May 11, 2019
  15. THP

    THP Always Present
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    does anyone care about silly tritons honestly
     
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  16. THP

    THP Always Present
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    theres far better pets to play with...jeeeeepers
     
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  17. Pawain

    Pawain I Hate Skilling
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    We have those pets. These are new!
     
  18. Keith of Sonoma

    Keith of Sonoma Grand Inquisitor
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    I do!
     
  19. Keith of Sonoma

    Keith of Sonoma Grand Inquisitor
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    In the right situations, the Triton WILL be the best pet. But thanks for your imput.
     
  20. Specialist

    Specialist Journeyman
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    well viewing all the thread and posts under those threads about the triton and builds for the triton im going to assume the answer to this question is yes people do care honestly :)
     
  21. Pawain

    Pawain I Hate Skilling
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    Poison Builds:

    Pets that can get poison as a magic can access Poison Abilities:

    Venomous Bite (Mana Cost 30)
    Trains the creature in the Venomous Bite special ability, causing the creature to poison all nearby targets.
    Vicious Bite (Mana Cost 20)
    Trains the creature in the Vicious Bite special ability, causing the creature to inflict a festering wound on approaching targets that does direct damage over time.

    Aura of Nausea (Mana Cost 100)
    Trains the creature in the Aura of Nausea area effect, causing nearby targets to suffer a reduction in swing speed, hit chance, defence chance and faster casting.
    Poison Breath (Mana Cost 50)
    Trains the creature in the Poison Breath area effect, causing lethal poison to nearby targets.
    Essence of Disease (Mana Cost 20)
    Trains the creature in the Essence of Disease area effect, causing poison damage to nearby targets.

    How to add Poison abilities:
    The Poison Magic Ability costs 100 points.

    You need to decide what you want for the entire build so you can get the things you want.
    Always do a test run on test center.

    Using a Triton with no abilities chosen. I want all of my pets to have AI so I choose that first.

    Choose the Magic Ability; Poison

    The pet can now access Area Poison Abilities and Poison Special Abilities.

    Choose the build you want. You can then go back to Magic Abilities and choose a differnt Magic.

    Here are some that do damage:

    upload_2019-5-11_23-25-26.png

    upload_2019-5-11_23-25-58.png

    upload_2019-5-11_23-26-36.png

    Here are some that you can try at your own risk:


    Tokuno spawned pet
    upload_2019-5-11_23-28-51.png

    Tokuno spawned pet
    upload_2019-5-11_23-29-32.png

    Here is one I made: Chivalry is over 100 so I can take him out to fight.

    upload_2019-5-11_23-39-2.png

    You can skill the poison to 100 in Destard if you want interactive skilling. Start with the Crimson/Platinum Drakes. Then move up as the skill increases.

    upload_2019-5-11_23-41-31.png upload_2019-5-11_23-41-57.png

    He seems to use his Chivalry skills on single targets more than the Area Poison.
    Uses both in crowds.
     
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  22. Mordha

    Mordha Seasoned Veteran

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    I think I've settled on 2 triton builds to start.
    Figured I'd see if these look ok
    TritonCA.PNG TritonDC.PNG

    I might try to grab a couple more statues before I actually start to train these 2. However, I think both of these guys should do fine, even though they both start low with STR
     
  23. Khaelor

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    Looks good. Honestly, with the exception of a spec or maybe 2, you don't need a high starting strength Triton. For a couple builds I've done, I didnt even care about strength at all, it was about wrestling and resists being high.
     
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  24. THP

    THP Always Present
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    does that mean were gonna see/ and get slowed down/ crash because of 100s of tritons at events now .... instead of 100s of screen filling dragons....dohhhhh
     
  25. Mordha

    Mordha Seasoned Veteran

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    What you are saying about STR really rings true with both of them. The planned Disco/CB has 139 STR. While the planned Chiv/AI one has 103 (although I kind of cheated a little on the planner by assuming I'll get STR to 125). Both look like they will be super fun to play with.

    And then a friend got this guy for me....
    Triton 4 Mordha.PNG
     
  26. Pawain

    Pawain I Hate Skilling
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    If you are building basic single magic builds the strength or starting % does not matter. If the str started at 125 they would still have 625 str at the start of round 3. They have higher total resists and HP than a Cu. So the worst one is still a Cu on steroids at 3 slot with free Wrestling scroll.

    Both look good. Since the second one doesn't do more than base melee damage, the Wrestling is not that important. But, yours is over 120 so that saves 200 points.
     
  27. Pawain

    Pawain I Hate Skilling
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    You could build a Two Magic Beast with that one. You dont have to put 120 scrolls on everything. I sure dont.

    Saved Planner | uo-cah.com
     
  28. Keith of Sonoma

    Keith of Sonoma Grand Inquisitor
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    Exactly!
     
  29. celticus

    celticus Babbling Loonie

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    Nope..Just the opposite. The Tritons use much less moving sprites, and not FLAPPING around all the time like Dragons. Should be better if anything.
     
  30. SouthPaw

    SouthPaw Lore Master

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    I plan to make at least 1 more, looking for area moves like FWW, 1 of the area moves or maybe venomous bite, and maybe mysticism.

    I wonder if FWW, venomous bite, essence of disease, and mysticism would work.

    What build would be the ultimate area damager do you think?
     
  31. Pawain

    Pawain I Hate Skilling
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    Cant get that many things when using poison.

    This would be closest.

    upload_2019-5-12_16-59-22.png
     
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  32. celticus

    celticus Babbling Loonie

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    Wow.. hat looks like a great spawning combo without the negatives from Chiv, though not the benefits either..Would be interesting to see how the AI of this works!
     
  33. SouthPaw

    SouthPaw Lore Master

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    I opened my 4rth Triton last night. Unfortunately it was 35% and <120 wrestling. Worst one I've opened yet! Gave it away free. I would need a good one to make that build Pawain posted. Should try it on test center first though. Adding mysticism might be too much.
     
    #83 SouthPaw, May 13, 2019
    Last edited: May 13, 2019
  34. Khaelor

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    its not a "two magic".

    That is confusing for people, especially newly returning people reading this thread. It would be excellent if you stopped using that phrasing.

    It's one magic.

    and a special move that adds passive bushido/ninjitsu just for damage/effectiveness calculations.
     
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  35. SouthPaw

    SouthPaw Lore Master

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    We know what you mean Pawain, but some noobs reading your posts may not, and think they can go and add something like chiv and mysticism to an animal. We all know how people plow right through the magic warning window.
     
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  36. Khaelor

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    Yes, have had to correct several people who have read pawains two magic posts here thinking they get two full magics on their pet.
     
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  37. celticus

    celticus Babbling Loonie

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    Since this post it was found by our testers that YES you can add Bushido magic class to these if you spawn-ckick them in Tokuno islands. (Not sure if it was intended or accidental, but makes sense with game mechanics.
     
  38. Mordha

    Mordha Seasoned Veteran

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    Had a good friend give me a nice Triton the other day. figure I'd make a tank out of this guy.
    I feel this will be a good setup.
    triton tank final.PNG
     
  39. Pawain

    Pawain I Hate Skilling
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    Yours is light on points but my first one is working great I have taken it all over the place. Both magic skills are 118 + (that is a record for me in such short time.)

    Some may say it is ability bloated. Every ability is useful. It is made for tanking and killing a high HP mob. The Feint causes incoming damage to be cut in half. The AI does its high damage, The chivalry does what chivalry does, High damage. Healing does what I need, heal. So not matter what it decides to do, it needs to do that.

    I use it on my archer tamer who has no vet or healing. Chiv healing is not for pets. I can run consume when needed.

    It can stand toe to toe with Navrey, Travesty, Rikki and do damage. I only need to run consume for a few seconds at Navrey if it never gets webbed. If it gets webbed the HP are back to max in seconds. The only thing that killed it was Grizzle because I did not move it and it drank the Green Goo.

    I'm currently putting the build on a Mystery pet that has no healing and lots fewer HP.

    @Mordha 128 wrestling Tritons dont grow on trees. Please put AI/Chiv on it and give to another tamer of yours or a returner or new player that may come later.

    Find you another one that's 126 or more and has enough points for this build:

    upload_2019-5-19_16-23-6.png

    A Tank can kill stuff now!
     
    #89 Pawain, May 19, 2019
    Last edited: May 19, 2019
  40. SouthPaw

    SouthPaw Lore Master

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    Got my newest Triton to 4 slot. Ended up going with Poison/Essence of Disease/FWW. It was a tough choice, goo has much larger range, but very low damage. I like how essence of disease keeps ticking damage.
     
  41. RONALD SANTOS

    RONALD SANTOS Visitor

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    in the right situation LOL so in the wrong situation they are what?
     
  42. Specialist

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    a green slug
     
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  43. Mordha

    Mordha Seasoned Veteran

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  44. Pawain

    Pawain I Hate Skilling
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  45. Keith of Sonoma

    Keith of Sonoma Grand Inquisitor
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    What thoughts does anyone have on a Chiv/AI/Conductive blast Triton ? It seems good to me(like PHY damage and Grasping Claw on a Hiryu) , but looking for some feedback. Also, if I go with an area effect (more to agro spawn to the pet, plus some damage) is Goo still the way to go? I put Aura of Energy on a couple, but it hardly does any damage AT ALL.
     
  46. Keven2002

    Keven2002 Seasoned Veteran

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    I was thinking of Chiv/AI/CB too but it seems like I saw quite a few people say that combo won't be super effective due to AI hitting a 100% phys which makes CB (lowers energy) usage on those hits irrelevant.
     
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  47. Keith of Sonoma

    Keith of Sonoma Grand Inquisitor
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    Hmm, good thought. With "regular" hits it should (?) help though. Anyone else?
     
  48. Pawain

    Pawain I Hate Skilling
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    I use because there are always players with me that use Cus.
     
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  49. Keven2002

    Keven2002 Seasoned Veteran

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    Ideally yes it will but it seems very hard to predict when pets will use things. If the pet were to cast EoO and then immediately a few AI's followed by a CB to lower energy and a few regular hits while it built mana that would be perfect. What could also happen (or likely for me lol) is that it hits CB to lower the energy and then does a couple AI which wastes the CB time and then after that it casts EoO and a few chiv spells. I've certainly thought about it quite a bit on how to do the most damage with a Triton and it seems as it stands after much testing by Pawain/ the K's/others that Chiv/AI straight up is still the most DPS dealer.

    If you can get a friend to go along with you then a better combo would be disco/CB on a triton and then chiv/ai on another triton (or Cu) as Pawain mentioned.
     
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  50. Khaelor

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    Depends on the tamers spec, the mob you are fighting and if it's just the tritons damage you are looking at.

    Chiv Energy Drake would be better than a cu or second triton.
     
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