As I continue down the path of laughing at UO... minus the fun I am having setting up a vendor mall. Is it me or has UO completely destroyed the need to explore and adventure? Seriously. Get a new character. Use advance character developement. By up skills. Use pink scrolls. Use Golem. Use casting on self or other. Trouble with gold... Join a guild. Plenty of people give out gold to help do the above. Soulstone, rinse and repeat. Now Im not talking trade skills... combat skills. Maybe taming fits the bill of having to actually tame things but Im not sure. Now throw in the lack of need to fight monsters for fame, items, or gold... I say lets remove them from the game. Lets remove crappy loot, crappy low end monsters, crappy medium end monsters, and crappy high end monsters. This is about monster hunting and purpose, not UO has other things to do. Leather and scales is one need. Thats about it. Why do we need monsters now-a-days? Now add in EM events that lag us to death. Storylines that can't appease the masses, huge effort to make changes that are fun that run out, (treasure hunting, fishing, SA)... I say UO has gone and is stubbornly going down the wrong route when it comes to adventuring and exploring. Sadly, I can't be the horse enough. Please open your eyes... Prediction.... Ephinany Armour (is that what it is called?)... rare for a week. A gizzillion around... ends up like virtue armour. Another failure by following the same formula. Create, saturate, lose purpose.