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[UO Herald] Additional Content of Publish 73 on Test Center

Discussion in 'UO Developer Feed' started by UODevTracker, Oct 28, 2011.

  1. UODevTracker

    UODevTracker Guest

  2. TheGrimmOmen

    TheGrimmOmen UO Legend
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    These are snapshots of the wall objects in the software we make them in - before we process them to look like they do in-game.

    -Grimm
     
  3. TheGrimmOmen

    TheGrimmOmen UO Legend
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    The process we put them through brings them up to proper height.

    -Grimm
     
  4. TheGrimmOmen

    TheGrimmOmen UO Legend
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    Well, I can't go into too much detail at the moment, but the thing is that isometric projection is easy in 3D getting oblique projection is a little trickier. When I first started coming up with a 3D template for the wall pieces, it was a LOT of trial and error, getting the oblique projection causes a lot of stretching, and we compensate by making the walls shorter.

    -Grimm