1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice
  4. Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
    Dismiss Notice
  5. Author Wes Locher has teamed up with Stratics for a giveaway of his new book Braving Britannia. This book explores the history and impact of Ultima Online and includes interviews from current and past dev team members as well as many UO and Stratics community members. Click here for more details!
    Dismiss Notice

[WAR Herald] Hot Fix Notes - 11/4/2008

Discussion in 'Warhammer News' started by Skycapp, Nov 4, 2008.

  1. Skycapp

    Skycapp Slightly Crazed
    Stratics Veteran

    May 11, 2008
    Likes Received:

    Here's today's round of hot fixes:

    Capital Cities
    • The entrance requirements to the officer rooms in both guild taverns have been adjusted. You must now be an officer or the leader of a rank 16 guild or higher to enter.
    Combat and Careers

    Bright Wizard
    • Scintillating Energy: Fixed an issue that was causing the stun component of this ability not to function.
    • Chests located in Dark Elf chapter 14 will no longer try to attack players.
    • Silversong Bladesingers: These NPCs were not intended to drop any coin or loot items, but were doing so anyway. This issue has been fixed.
    • The warcamp guards at Kargrund’s Stand have been adjusted to be the desired difficulty level.
    • Might: This Engineer epic quest reward item has been fixed to have the appropriate stat bonuses.
    • Bonus effects granted by certain weapons will no longer persist after the weapon is removed, or stack when zoning.
    Quests & Public Quests
    • Falling Stars: Fixed an issue that prevented players from obtaining this quest after abandoning it.
    • Fragile Light: Lithsantis Valewarden will now respawn properly
    • Wyrmbreaker: Fixed an issue that could prevent players from obtaining this quest after abandoning it.
    • Out of Favor: Fixed an issue that could in some cases prevent players from being able to complete this quest.
    • A Question of Digestion: Fixed some missing waypoints in this quest.
    • Power Hungry: Fixed an issue that was preventing players from completing this quest.
    • Cleaning Up Saphery: Fixed an issue that was causing players to become stuck on the quest.
    • Hallenfurt's Appeal: Fixed a missing waypoint in this quest.
    • Blood on the Steps: The Bloodherd Guardians for this Bastion Stair dungeon quest will now once again spawn.
    • Cleanin' Up Kadrin: Yorri Bristlebeard will now give players the items that they need to complete the quest.
    • Strike Them Blind: Use of the "Force Assignments" quest item will now step the quest properly.
    • Vermin High Elf: This quest will no longer automatically complete itself automatically without offering a rewards window.
    • Arkaneth Vermin: This quest will no longer automatically complete itself automatically without offering a rewards window.
    • Ascension: This quest will no longer automatically be abandoned if players use the incorrect quest item.
    • Dance of Bones: This Public Quest no longer progresses automatically in the first stage due to ambient monster behavior.
    • The Cliffs of Vaul: Fixed an issue that caused the counter on the first stage of the Public Quest to de-increment when a monster killed a non-player. The counter now only de-increments when players are killed.