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[WAR Herald] Hot Fixes - 10/29/2008

Discussion in 'Warhammer News' started by Skycapp, Oct 29, 2008.

  1. Skycapp

    Skycapp Slightly Crazed
    Stratics Veteran

    May 11, 2008
    Likes Received:

    It's been a busy day here in the studios! 1.0.4 went live introducing our new Witching Night in game event and plenty of new fixes. But wait, there's more! Here's a fresh round of hot fixes for today to top off all the goodness:

    Capital Cities

    • Additional polish has been applied to captured Capital City boss encounters.


    • Ulthuan's Fury: Interacting with the Ironroot Branch will now correctly summon the Forest Spirits.
    • Restless Vengeance: Fixed an issue that was preventing players from obtaining this quest again after abandoning it.
    • Give 'Im Wot He Wants: Fixed an issue that was preventing players from summoning the Giant, which was causing them to become stuck on the quest.
    • Arming the Militia: Each Defender Corpse players interact with on this quest will now give only one quest item.
    • Riding to War: Players will once again be able to interact with the Captured Citizens and advance this quest.
    • Lightbringer: Revised a step of this quest which was causing players to become stuck.
    • The Ebon Flame: Fixed an issue that sometimes prevented players from obtaining this quest after abandoning it.
    • Press the Attack: Players will now only be able to kill the Silversong Bladesingers by using the Hellcannons, as directed by the quest.
    • Nurgling Nuisance: Added a missing waypoint for this Order-only quest, and also corrected an issue that was erroneously allowing Destruction players to obtain the quest.
    • Bastion Stair: Fixed a few issues with the Boss monster spawns and abilities in this dungeon.
    • Fallen Keep of Grom Rodrin: Fixed an issue that was causing guards to spawn endlessly within this public quest.
    • Fallen Keep of Grom Rodrin: The shrines in this Public Quest can now be attacked at melee range.
    • Burn Rock Tower: All Dwarf NPCs in the vicinity of this Public Quest will now grant influence properly when killed.
    • Blighted Herd: Fixed an issue that was preventing players from being able to advance this Public Quest beyond Stage 2 by destroying the Herdstone.
    • The White Tower of Hoeth: This Public Quest will once again properly recognize player contribution when determining loot distribution.
    • The Bile Lord in the Bilerot Burrow dungeon in the Inevitable City can once again be killed.
    • Hellglaive Bloodknife NPCs in Caledor will now respond when attacked at range.
    • Players will now arrive at the correct location when zoning from Bastion Stair to Chaos Wastes.
    • Blood Focus: This Public Quest will now drop the appropriate range of loot bags.

    • Old Breath: Players will no longer receive erroneous test messages when right-clicking on this item.
    • Mote of Zzangal'Nes Nalanel: This item no longer spams the player's chat window when that player is attacking NPCs.
    • Hardened Obsidian Orb: The enhancement slots have been removed from this item, as they were placed there erroneously.
    • Vault Gem: Fixed an issue that was allowing this item to be used repeatedly without delay, affecting the performance of the game client.
    • Sack of Rotting Fruit: This item can no longer be sold.
    Realm vs. Realm

    • Thickmuck Keep will now spawn only guards of the proper realm after the keep is claimed by a guild.
    • Improved the behavior and pathing of Fortress Lords and their guards to ensure that they provide a suitably challenging encounter for players.