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[WAR Herald] Hot Fixes - 8/20/2009

Discussion in 'Warhammer News' started by Skycapp, Aug 20, 2009.

  1. Skycapp

    Skycapp Slightly Crazed
    Stratics Veteran

    May 11, 2008
    Likes Received:

    Now that v1.3.1 is live, we have some additional Hot Fixes for you!

    General Changes & Bug Fixes

    • Destruction players in Dark Elf Chapter 1 will no longer be turned into a chicken
    • Dwarf Players near Greenskin chapter 1 will no longer respawn in the Greenskin Camp.


    • Admiral Sternbrow will no longer get himself stuck in the Ironclad's doorway.
    • The zone portals leaving Black Fire Pass will again allow passage to Barak Varr and Black Crag.

    Bilerot Burrow

    • Ssyridian Morbidae: The Rotting Zymosis ability will dispel from players when he dies.
    • Barthalameous the Sickly: Nurglings spawned from Death’s Head will automatically die after 25 seconds.
    • The Bile Lord : Corrected an issue causing Diseased Ground to tick damage faster than intended.
    Lost Vale

    • Fixed an issue that was causing the Vale Thornfiends and Vale Guardians to do too much damage.
    Land of the Dead

    Tomb of the Vulture Lord

    • Adom Fusa’ni’s Essence will now spawn after completion of The Regiment of Khsar
    Realm vs. Realm

    Campaign / Open RvR

    • The Battlefield Objective guards in Eataine and Caledor will no longer constantly tether or reset health while in combat.
    • The Southern Garrison postern doors are now functioning properly.

    • Battle for Praag: Fixed an area of the map that could cause players to become stuck
    • Caledor Woods: This scenario’s objective flag is now properly spawning
    • Nordenwatch: Extra guards have been added to the Order spawn area.