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[Necromancy] what's the best suit of armor for a necro Mage

Discussion in 'UO Spellcaster' started by cutaway2, Jan 16, 2009.

  1. cutaway2

    cutaway2 Guest

    what is the best suit of armor for a necro mage, including jewelery and talisman thanks..
  2. RichDC

    RichDC Guest

    Well thats easy lol!!!

    Perfect would be:

    All 70's 2/6 casting 45%lmc 100%lrc 65%dci 12mr 18Hpr, At least 15%SDI Intelligence bonus as much as you can. Costs an F of a lot!!!

    Orny of Magi,
    Crystaline ring (or some other uber ring)
    Totem of void.
    Other artys thrown in there (hat of magi AOF RBC)

    Its really all personal how you want to play it
  3. Chaosy

    Chaosy Guest


    Why 45 lmc?

    And 65 DCI?

    12 MR?
  4. RichDC

    RichDC Guest

    The 65%dci is simply for PvP not needed for PvM,

    45%lower mana cost...is kinda self explanitory.

    12 Mana Regen...ditto.

    as a mage you need as much available as often as possible these all help (and there the caps)
  5. Turdnugget

    Turdnugget Guest

    40% LMC Is the cap isn't it?

    Mana regen is nice to get that mana back... however if you're in wraith form withering it comes back all the time =) unless we're talking PvP then the MR is more important.

    65% DCI is for PvP. As when you get hit by HLD you're still at your DCI cap and dexers therefore, hate you.
  6. RichDC

    RichDC Guest

    you are correct 40%LMC then :p

    Mana regen is also important (im guessing this is a spawn char) for when your doing arachnid spawns as they give no mana as a leech. (nor does 2nd level cold blood)
  7. cutaway2

    cutaway2 Guest

    Thanks guys for all your help, I've been away for quiet awhile, and am trying to get caught up
  8. Arch Magus

    Arch Magus Guest

    Except for the Ornament of the Magician, you can put a suit together fairly easily.
    Start like this..
    join a faction for the Rank 1 gear to make things easier.

    0/3 ring with 10 LRC

    Staff of the Magi
    Necro talisman +5 necro, +10 spirit speak
    Kasa of the Rajin
    Fey leggings
    Rune Beetle carapace
    Pendant of the magi

    look for valorite crafted arms, hiro sode with 20 LRC, physical fire and poison resists.
    look for barbed gloves, 20 LRC physical fire and poison resists.
    the LRC on these pieces can vary, depending on what kind of ring you have available.

    I use the talisman so I can fit 40 focus on my template. my own preference, it helps with stamina regen a lot. no more walking when getting dumped on =).
  9. Chaosy

    Chaosy Guest

    I only asked because:

    1) As pointed out previously, 40% is the LMC cap.

    2) There is no MR cap. In my experience, if you have 100-120 med, you start seeing a huge drop in the effectiveness of MR items past 8 due to diminishing returns

    3) 65 DCI does not take you to the DCI cap even if you are hit by HLD. HLD is -25 DCI, so you would need 70 if this were for PvP. For PvM, 45 would be fine.
  10. GFY

    GFY Guest

    There are many different ways to go about it but you'll want these mods at least;

    40 LMC
    60 in all resist. Because if you get curse spell on ya (and you do alot in pvm and pvp) all your resist are dropped to 60 anyway.
    2/6 faster casting and recovery. Unless you always use protection then 0/6 is easier to find with some nice mods.
    100 LRC unless you want to have to worry about regs.
    45 dci to help protect you from physical damage.

    You can use runic pieces to complete a suit like this or combine some artifacts with runic pieces to get the mods you need.

    The artie I really can't get by with out is the Rune beetle Carapice.
  11. I'm assuming that the Staff is for defensive purposes?
  12. Here's what I currently have, but keep in mind I'm not quite done or satisfied with it;

    Ring 1/2 10%SDI

    HoM - Switch out with Brightsight dependent upon situation
    RBC - May switch with AoF
    Spell Book w/ 10%DCI, 30%SDI, 2FCR, 10%LMC
    Runic Legs & Gloves

    This give me the following;
    LMC - 55%
    DCI - 30%
    SDI - 65%
    MR 11
    MI 28
    HPR 3
    FC/FCR - 3/7
    LRC - 100%

    Obviously I'm over the cap on some things and others where I could use some improvement; I do a little of PVE & PVP, so i change things out to adapt. Still trying to perfect it though.
  13. Arch Magus

    Arch Magus Guest

    Yes, your Magery will act as your defense.
  14. Arch Magus

    Arch Magus Guest

    Nice arty suit if I must say.

    The only difference really between a pvm and pvp suit is Defense chance inc, Spell damage and resists.

    Pvm'ers mainly need to get as much spell damage as possible since it has no cap. resist can be mid-range50's to 60's.

    pvp'ers only need 15% sdi in items since that's that pvp cap. DCI is much more important, at least 40+ if you are going to survive against an archer or dexer. having high resists is also a huge plus.

    Your suit looks great though. I bet you could really make a Baracoon in despise look silly. ^^
  15. Cool. I hate to take this thread off point, but a quick question for you Arch. With the disarm specials, can you still requip right away or is there a timer before you can do so? The reason I ask is I currently have 115 wrestle, but if requip is fast enough, I could drop it and add something else.
  16. Arch Magus

    Arch Magus Guest

    Depends on the template.

    My necro mage has to wear a mage weapon, there's no room for wrestling. When you get disarmed, there's like a 5 second timer before you can Equip Last Wep. This is where you run away, always, lol.

    the upside to the mage weapon, you can fit another skill on besides wrestle. perfect for mage/eval/resist/med/necro/ss.

    the upside to wrestling though, you can wear spellbooks and shields without giving up any defense, and you can use disarm/para blow.

    what's your template?

    In addition, there's a new preferred Necro gear setup.....one handed mage weapons, spell channeling with defense chance increase. pair that with a ring that gives +magery and you have the perfect necromage, pot chuggin, shield wearing badass.
  17. This is the temp I currently have;

    Mage - 115
    Eval - 115
    Med - 100
    Resist - 100
    Wrestle - 115
    Necro - 100
    SS - 100

    This is total including items.
  18. Arch Magus

    Arch Magus Guest

    That's actually a pretty sweet setup.

    I opted to go closer to the 6x120 route.
    120 mage
    120 eval
    120 resist
    120 ss
    115 necro
    100 med
    40 focus

    It would be awesome to have Wrestling on there to get the use of spellbooks and a shield, that's the one thing I really miss. For the books that I do need to hold, I just make sure I don't get too close to anything that wants to melee me.

    I do fine without it though, this guy is mainly for withering spawn and killing players. He serves his purpose well enough. :D
  19. I like that setup, especially the focus. I'm assuming here again that it's to help with stam loss from mage dumps :D

    What shard do you play on Arch?
  20. cutaway2

    cutaway2 Guest

    Currently this is my temp and set-up any suggestions?

    Magery 120 (Base)
    EI 110 (Base)
    MR 110 (Base)
    Necro 110 (Base)
    SS 102 (Base)
    Med 84.2 (Base)

    Str 125 (Base)
    Dex 40 (Base) 45 W/Arties
    Int 90 (Base) 108 W/ Arties

    And Currently my suit consist of..
    Hat of Magi
    Pendant of Mage
    Crystalline Ring (Which I'm not 100% sure if I need since I'm already capped on my magery but the SDI and MR is nice)
    Orni of the Mag.
    Scrappers Comp.
    Totem of the Void
    Leggings of Embers ( Yea I know, but they do have good defensive, but nothing else)
    Rune Beetle Carapace
    Crimson Cinture
    Still hunting for better pieces for arms and loves and def. for legs, and Gloves
    This gives me these stats
    Phy. 42
    Fire 60
    Cold 55
    Poison 70
    Elect. 70

    FC=3 FCR=4 ( I still need to cap FCR)
    LMC= 63% (Overkill on cap)
    SDI= 60%
    MR= 13 (I think that's capped)
    LRC= 49% (Arggghhh)
    HPR= 9

    Thanks again for all your guys help, you've been more than helpful in helping me out
    The best way to learn is to ask people that know more than you lol
  21. While definitely not the most knowledgeable, I do have a couple of suggestions.

    First though, is this for PVE or PVP? I ask because, for me anyway, it will effect what equipment I carry. For PVE I tend to go as high as possible with SDI, MR and Int pluses. Don't really care about resists, as long as they are 50-60ish.

    PVP on the other hand, I would care more about DCI and resists, then MR, LMC and finally SDI. You might also want to think of getting the Staff of the Magi, since you don't have wrestle. Please keep in mind, I haven't done any serious PVP for a few years, so this might be faulty info for PVP. GFY and Arch Magus could probably give better tips on that one.
  22. Chaosy

    Chaosy Guest

    If this suit is for PvP, the easiest way to make a necro mage suit is with:

    Folded Steel Glasses
    Armor of Fortune
    Inquisitor's Resolution

    Find a crafted gorget, arms, and legs with some physical, high fire, some cold, and high poison with lmc/lrc/mr to fill out the mods. You'll need a mage weapon with dci as well (if you want to chug you'll need a no pen, if you don't mind then you can have a -1 fc and use an arcane shield). I would just keep it simple and take all your skills to 120 when you can.

    If this is for PvM, then you would at least want to take Eval to 120, since it's your base spell damage. You would, of course, want to max out your spell damage and worry less about DCI (and resists, depending on how you play).

    A good suit would involve:

    Hat of the Magi
    Pendant of the Magi
    Crystalline Ring
    Scrapper's (Keep in mind if something gets close to melee range, they're always going to hit you since you have no weapon skill. Alternatively you can drop necro and ss for wrestling/inscription, which will give you even more spell damage)
    1/2 Chaos Museum Shield

    The idea is to max out your spell damage increase, lmc, and mr. You could fit in Fey Legs if you're worried about the DCI, but that means you'd have to find some REALLY nice arms, gloves, and a tunic.

    Hope this helps.

    Edit: Also, I think you can afford to drop str and dex for more int. Always, always try to have 125 base int on your mages simply for the sdi bonus it gives as well as mana. Dex is not really going to help you with much for your template.
  23. Arch Magus

    Arch Magus Guest

    Im on Chessy. If you'r ejust getting back in the game you should make a mage there.:D
  24. rwek

    rwek Guest

    IF you're doing this for PVM, i really don't like a book with any needed mods. You will want super slayer spell books.

    If you have FC2 on a book and swap it, all your slayers will need it...hard to get. Same for LRC on a book.

    I don't like 115 wrestling. 120 or nothing. If this is pvp, you're going to be up against people with really good gear. Don't gimp yourself.
  25. NBG

    NBG Lore Master
    Stratics Veteran

    May 15, 2008
    Likes Received:
    For pvm you can probably get by with 120 eval and jack of all trade 20 anatomy defense along with 45 DCI.

    With 120 eval + 20 anatomy from being human + 20 then divide by 2 you will get 80 weapon skill defensive wise.
  26. DeathWalker

    DeathWalker Visitor

    Apr 1, 2016
    Likes Received:
    At times where the percentages take at HDI and SDI would that be from the hit damage of the item?
    And then the SSI and Hit Chance would be seperate more narrowly relate to the PV (users') skill.
    Kinetic and Fire Eater still have a useful impact of stopping damage outright.
  27. Merus

    Merus Crazed Zealot
    Stratics Veteran CasteoftheForgotten

    Aug 10, 2010
    Likes Received:
    You realize the last post before you in this thread was 7+ year ago right?:facepalm:
    Kylie Kinslayer and Merlin like this.
  28. Katrina Blade

    Katrina Blade Adventurer

    May 16, 2016
    Likes Received:
    it is a necro thread :p
  29. Kylie Kinslayer

    Kylie Kinslayer Grand Poobah
    Stratics Veteran Alumni Stratics Legend

    Feb 12, 2005
    Likes Received:
    I was reading the artis they were talking about in the suit and was thnking... wow, they don't seem to know much LOL... how things change in a few years :D