1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice
  4. Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
    Dismiss Notice
  5. Author Wes Locher has teamed up with Stratics for a giveaway of his new book Braving Britannia. This book explores the history and impact of Ultima Online and includes interviews from current and past dev team members as well as many UO and Stratics community members. Click here for more details!
    Dismiss Notice

Why Not?

Discussion in 'EA Land/The Sims Online Stratics Forums' started by tune71, Apr 6, 2008.

  1. tune71

    tune71 Guest

    Just an idea that I thought we could throw around. If the devs changed all the money making objects to skill objects instead, like they are in the sims 1 and then set up jobs like the resturant where the player has to actually work to make money. Wouldn't this solve the bot problem?
  2. Guest

    Guest Guest

    Yeah but then we got twice as much skill houses. Why not put a max on pizza's, jams you can make in a week instead of money.
  3. YadaSc

    YadaSc Guest

    Actually I always wished we could gain skills by doing the skill..like cooking and it skills cookinng. But how are we suppose to make money that way ? lost as uaual....like in body, swiming and the work out benches.. what would we make money at with no body money object ?

    We need some on strike signs [​IMG]