I am a returning player (haven't played since 06 or 07). I've been looking at a lot of the new skills and I wanted to create something fun, mostly viable, and at least a little unique. This would be for a 100% PvM character. So far, at a minimum, this is what I want. 100 Mysticism 100 Focus 100 Necro 100 Spirit Speak Eventually 100 Spiritweaver but that will probably be a while since I am still brand new and it looks somewhat hard to get it unlocked?. I also have 50 Magery at the moment for convenience (recall, heals, cure). And that's where things start to get hazy. To be honest, magery seems a bit unnecesary for my goals. Aside from the utility of gating and ressing what benefit would it give me? I can heal with mystic and SS. I can recall with wraith form. And it seems like mystic and necro and spellweaver give you me the summoning and offensive spells I could want. Please feel free to correct me if I am wrong here. Also, keep in mind I am on a new account so powerscrolls and quality gear will be beyond my reach for a good while. On the above template, I have room left for 2 skills. From a 'witchdoctor' roleplayish perspective, poisoning would fit. But does poisoning increase damage of necro based poison abilities like strangle? Is it useless outside of melee and magery? So what would be everyone's suggestions? I was thinking maybe like discordace/music, or maybe provocation/music. Maybe hiding/stealth? Or maybe just be lazy and get meditation and spell resist? Appreciate any input that is given.