1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. The Broadsword team is seeking alternative castle designs! Learn more and discuss here!
    Dismiss Notice
  4. Broadsword is hosting a 20th Anniversary Party for UO this September! Learn more here. Will you be there, Guest?
    Dismiss Notice
  5. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice

[Suggestion] You guys ever going to fix Gargoyle sitting animation glitch in 2D/Classic?

Discussion in 'UO Test Center' started by G.v.P, Apr 2, 2010.

  1. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Jul 11, 2004
    Likes Received:
    Okay, Gargs are better now. Still a pancake to ever use them, haha. I can imagine throwing out chairs in front of a Garg during PvP just to mess the guy up :D.

    I'm low key Garg, have benches in my house and had to get rid of a lot of them because it's so painful to use Gargs in 2D. Everytime you move over any sort of thing you can sit down, your relative location in game gets screwed up and doesn't resync unless you force it or the game somehow catches up.

    In new client, enhanced, SA, no problems with Gargs sitting down.

    Fix 2D please.