No surprise here, I have some thoughts on this one And I strongly recommend all you Wardens to post your thoughts as well. I’m going to just copy/paste what I have here into the thread on the live forums.
Give three examples of changes or improvements you would make to improve the Warden class (e.g. skills and abilities). Please limit your responses to 3 brief examples. Wardens only please!
1. Lower the power costs of the gambit builders themselves, we have lots of ways to drop the gambit costs but they don’t apply to the builders which are the big problems.
2. Another ranged attack would really help us fulfill a secondary ranged DPS role.
3. Some way to recover threat after a death. Something on a long cool-down that pops us back to our pre-death level, or even pre-death level minus some percentage.
If you could create one new legacy to add to the Warden’s Legendary Item pool, what would it be? Please specify whether you feel it should be a Pool A or Pool B legacy.
Javelin Pool A – Exaultation of Battle +Healing/Leach
Thinking about set bonuses, what bonuses do you find most useful? Least useful? Please give 2 examples of each and please specify which set you are referring to.
1. Dance of war threat transfer increase from the Moria set
2. –50% Power cost for Resolution from the Rift set
1. Hampering Javelin duration on the Moors set as the level 50 set has a better bonus then the 58 set
2. 10% greater threat on the Warden’s taunt as this is such a small part of our overall threat from the Helegrod set.
I didn’t post this as I think it might be a tad OP – but I’d love an Onslaught Increased Targets legacy, AOE DPS and interrupts would be a blast!