A Persistant, Living, Breathing World – WoD

Whilst exploring the Alpha testing of Warlords of Draenor, I found myself amazed by many things. What I found on my initial play-through of the new Garrison feature, was a living, almost breathing world. To clarify, the preliminary questing structure of the Horde and Alliance zones; Shadowmoon Valley and Frostfire …

Game’s Too Easy? – Questing “Difficulty” Changes!

Hello and welcome to the series “Game’s too Easy?” Within, Metro will sarcastically discuss any number of assorted topics in an attempt to dispel myths and hearsay surrounding such. The focus of today’s discussion will be the process of leveling, with the goal to fully understand the progression from “classic-style …